I was Art Director for an Interactive entertainment and educational company called Nearlife. We developed content for tv shows and museum exhibitions. These are examples of content creation and development we did. I drew the designs and layouts. The incredibly talented David Michael Friend did the texture maps and animations.

The Virtual Fishtank(TM) is an innovative, immersive, and artfully-produced permanent exhibit of the Museum of Science, Boston. Simulating fish schooling behavior, it entertains while also demonstrating how individuals following simple rules can lead to complex group behavior. The Virtual Fishtank(TM) was developed by Nearlife with The Computer Museum (now part of the Museum of Science, Boston) and the MIT Media Lab. From conceptualization to implementation, Nearlife provided all aspects of exhibit design, including art direction, visuals, user interfaces and character design, and implemented all software using its Directable Characters(TM) technology. Museum visitors have some control over the fish behavior parameters by selecting rules that guide them at specially designed interactive stations. However, the actual patterns of the fish behaviors are governed by the interactions amongst the characters. Nearlife not only produced the design for the Fishtank, but also the look and traits of the fish, the user interfaces, and the exhibition space itself.

Aquaniods is a new transmedia educational property for kids that is under development.

THESE WERE A SERIES OF FAUX ADS FOR GENETICALLY MODIFIED CONSUMER PRODUCTS DISTRIBUTED BY A GIANT CONGLOMERATE NAMED 'GLOPCO'. I WAS THE CREATIVE DIRECTOR/ART DIRECTOR FOR THE SPOTS HIGHLIGHTING IN A HUMOROUS WAY THE  PROPOSED MANMADE ALTERATIONS TO THE FOOD SUPPLY.